Cara Drake

Possibly niaive and gullible, more likely lives in a completely different world that only occassionaly coincides with ours

Description:

Rank 2.3
Profession (She thinks) Management Skills Made of Win/ (actually) Scapegoat
HP Total 35
Advancement
Current EX: 8
Total XP: 29
Rank Points: 10
Contiction: 2
Credit 6500

Attributes
Strength – 7
Endurance – 8
Agility – 7
Reflexes – 8
Perception – 5
Intelligence – 5
Presense – 9

Arts and Culture – 5
Athletics – 4
Attitude – 6
Business – 8
Close Combat – 1
Corporate Knowledge – 7 (Arrow)
Crime – 1
Cybernetics & Robotics – 2
Drive – 4
Light Firearms – 4
Looking Good – 5
Lying & Acting – 5
Mechtronics – 3
Medicine – 3
Pilot – 2
Psychology – 3
Street Culture – 1
Support Weapons – 1
Tactical Firearms – 2

Languages
English
Russian
German
Spanish

Training
Domestic Trade
Combat Driver

Contacts
Middle Management – 5
Cleaners – 5
Mortuary Workers -6
This building contacts – 2
Uig Security Guards
Accountants – 5

Licenses
Appropriation (Public)
Vehicle (Domestic)
Vehicle (Military)
Preachers
Vending
Light Firearms
Law Enforcement
Non powered Melee

Hardware/Cybernetics
AI: 1

Equipment:
Field Combat Armour (6, Max agility 6)
Combat Helmet (
1)
ID Scanner
Lock picks (Standard)
Proximity Sensor
PDA
Stationary (pencils, paperclips, stationary requisition forms, clipboards, health and safety dayglo jackets, rubbers and pencil sharpeners)
And a mysterious item given to her by her father on her 18th birthday. She doesn’t have a clue what it does (‘I think it’s some sort of vintage game’) but keeps it out of sentimental value.

contacts
mortuary workers 2

Bio:

Cara Drake

Minerva Rises banbury_tales